Mind Rot

Everything I like: video games, comic books, cartoons. All that stuff your folks warned you would cause your brain to rot. Enter and revel in the festering remains of my cerebrum.

Name:

I am the terror that flaps in the night.

Thursday, February 22, 2007

If this be twilight...

Long story short, I finally procured a Wii a few wiiks ago, and it's been non-stop fun ever since. Though Sensei and Ana sing of its praises from on high, I have yet to even crack the adhesive tab on Wii Sports, instead focusing all my attention on the NES classic Kid Icarus (another story for another day) and The Legend of Zelda: Twilight Princess.

I write this post on the cusp of just having finished the game last night, having clocked in nearly 45 hours on the adventure with only minor deviation from the quest itself. Rarely is it that any game – Final Fantasy included – actually delivers on its promise of a 40+ hour adventure, but Twilight Princess does, and, like a good movie or book, you won't notice the time as it passes by.

Better than Ocarina of Time? Yeah, probably. But likely not as culturally significant. I say that simply because that anyone who knows me knew that I spent every waking moment drooling over Ocarina in the months prior to its 1998 release. Bear in mind, those of us who were N64 owners, we pounced on every bone Nintendo threw to us back in those dark and difficult times, and moldy scraps like Multi-Racing Championship and War Gods just weren't going to cut it, even when you were literally starved for new games (didn't get a PlayStation until 1999, just so you know). It's easy to see Ocarina's flaws in hindsight, and even easier to gloss over them when little else could compare to it. Still, it's one of my all-time favorite games, and I still think it's the most significant game in recent memory.

As for Twilight Princess, I recommend it to everyone. It's gorgeous, easy to learn, challenging if you have little patience for its puzzling dungeons (FYI, I made the entire run without consulting a guide; you should, too), and has a compelling story. It also introduces us to Midna, possibly the single most interesting character to be introduced to the lexicon in a good while.

And at the risk of spoiling things for those who have to complete it, I would say that the game has a good ending, but not an entirely satisfying one, as there is one small wrinkle that occurs in the ending sequence that keeps the conclusion from being an entirely happy one, depending on your point of view.

With Zelda behind me, I am looking to expand my horizons to the newest Wario Ware title in the coming wiiks. In the meantime, I managed to snag a used copy of Final Fantasy XII on the cheap, and I've gotta see what all the fuss is about.

Thursday, February 08, 2007

Look out below!

So Anna Nicole Smith is dead.

So. Who gets her inheritence?

Wednesday, February 07, 2007

Observational hubris

Thought I'd pose a question to my regular readers, and to those who accidentally stumble upon my blog in their fruitless search for homemade mustard recipes, Lithuanian Yu-Gi-Oh cards, and pornographic pictures of trees.

So you're in an airport, and with time to kill before your flight, you pop into the newsstand (one of several dozen) and absently peruse the overpriced reading material. In addition to the usual thriller novels and news magazines, you'll find several rows of "men's" magazines, the likes of Playboy, Penthouse, Hustler, et al. Here's my question: when you purchase an adult magazine from an airport newsstand, where and when do you "read" it? On the plane? At the gate while waiting for your plane? Someone help me out here.